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quests:anglordren

Anglor Dren

Level 4 (Suggested 5)

Solo quest

This…crystal…you see…ages ago after Djall banished the Titans to Tartarus he turned his attention to the Faeries. He banished their Spirit Mother, Agalarna, to the comet he arrived on, Djall's Hammer, and sent her traveling through the universe. This was punishment to the Faerie, who had been slaves to the Titans, to let them know he was now their master. The Spirit Mother would often return, in passing, as her comet flew past earth. After ages her spirit became fused with the comet. The last passing of the comet was met with tragedy. The comet slammed into the moon! You can see the results in the sky above! Pieces of the comet rained down upon the Earth, each holding a small portion of the Spirit Mother's power. Wherever one is found strange things happen. There is a large shard in the south on the isle of Earthrise. I suspect this is why the Anubians are so keen on taking the island and why they have left us - thus far - mostly alone. Even small fragments can hold great power - but dangerous power.

Oh I am rambling on with stories - apologies. To the point: this crystal is a tiny shard of the Spirit Mother. It alone - even amplified by that device could not cause the entire island to be affected. I would guess that there is a larger device and larger crystal. There is only one beast on this island that could possibly know how to do this and sadly it may be my fault he has.

Anglor Dren was my assistant. I helped him unlock the potential for magic he had. He is a quite potent mage but he had no plan to learn for any other reason than raw power. I miscalculated his motives - and this is the result.

Anglor has taken up residence in the old lighthouse just north of Dante Manor. I urge you to go there and destroy the device, I will guess Anglor is also to be found inside. Though I am unhappy to even broach this topic - you may have to kill Anglor in order to destroy the machine. I have no love for violence but we cannot allow these abominations to continue to spread.

Non-player Characters

On Completion

You return! I am sorry you had to kill Anglor - even as misguided as he was. You have done well though! Please take this reward!

Rewards

XP 514
Coin 0 5 14

Acts

Act 1

  • Travel Travel to the Lighthouse
    • Travel to 19653.0 / 13565.0 / 1693.0 (100.0)

Act 2

  • Travel Enter the lighthouse.
    • Travel to 426.0 / 1090.0 / 300.0 (1000.0)

Act 3

Act 4

  • Talk Return to Raji Redhoof
    • Markers at 15372 / 13669 / 1160
quests/anglordren.txt · Last modified: 2013/02/15 17:24 (external edit)