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iceclient:code [2014/01/25 11:12]
rockfire [Iceui]
iceclient:code [2014/01/26 10:27] (current)
rockfire [Icechat]
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   * [[http://​hub.jmonkeyengine.org/​wiki/​doku.php/​jme3:​contributions:​tonegodgui|Tonegodgui]]   * [[http://​hub.jmonkeyengine.org/​wiki/​doku.php/​jme3:​contributions:​tonegodgui|Tonegodgui]]
   * [[http://​commons.apache.org/​proper/​commons-lang/​|commons-lang]].   * [[http://​commons.apache.org/​proper/​commons-lang/​|commons-lang]].
 +  * [[http://​www.miglayout.com/​|Miglayout]]
  
 +==== Icescene ====
 +
 +Contains (or rather will) all of the basic classes for handling high level EE scene elements, such as //Bipeds// and other //​Creatures//,​ or //​Terrain//​. By separating these elements I can build other 3d PF related applications that share code with the client. For example, a standalone Creature Tweak, or a standalone Terrain Editor.
 +
 +Depends on :-
 +  * Icelib
 +  * Iceui
  
 ===== Applications ===== ===== Applications =====
Line 57: Line 65:
   * Icelib   * Icelib
   * Icenet   * Icenet
-  * JMonkeyEngine3+  * [[http://​jmonkeyengine.org/​|JME3]]
  
 ==== Icechat ===== ==== Icechat =====
Line 68: Line 76:
   * Icelib   * Icelib
   * Icenet   * Icenet
-  * MigLayout+  * [[http://​www.miglayout.com/​|Miglayout]]
  
  
  
iceclient/code.1390648354.txt.gz ยท Last modified: 2014/01/25 11:12 by rockfire