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iceclient:code [2014/01/25 11:06] rockfire [Iceui] |
iceclient:code [2014/01/26 10:27] (current) rockfire [Icechat] |
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* Flexible tooltips (Tonegod only has text ones). | * Flexible tooltips (Tonegod only has text ones). | ||
* Various button extensions. | * Various button extensions. | ||
+ | * More featured Chat component. This is used more or less as is in the game. | ||
+ | Depends on :- | ||
+ | * Icelib | ||
+ | * [[http://jmonkeyengine.org/|JME3]] | ||
+ | * [[http://hub.jmonkeyengine.org/wiki/doku.php/jme3:contributions:tonegodgui|Tonegodgui]] | ||
+ | * [[http://commons.apache.org/proper/commons-lang/|commons-lang]]. | ||
+ | * [[http://www.miglayout.com/|Miglayout]] | ||
+ | |||
+ | ==== Icescene ==== | ||
+ | |||
+ | Contains (or rather will) all of the basic classes for handling high level EE scene elements, such as //Bipeds// and other //Creatures//, or //Terrain//. By separating these elements I can build other 3d PF related applications that share code with the client. For example, a standalone Creature Tweak, or a standalone Terrain Editor. | ||
+ | |||
+ | Depends on :- | ||
+ | * Icelib | ||
+ | * Iceui | ||
===== Applications ===== | ===== Applications ===== | ||
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* Icelib | * Icelib | ||
* Icenet | * Icenet | ||
- | * JMonkeyEngine3 | + | * [[http://jmonkeyengine.org/|JME3]] |
==== Icechat ===== | ==== Icechat ===== | ||
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* Icelib | * Icelib | ||
* Icenet | * Icenet | ||
- | * MigLayout | + | * [[http://www.miglayout.com/|Miglayout]] |