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iceee:development:addessencechest

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iceee:development:addessencechest [2015/05/07 09:38]
emerald
iceee:development:addessencechest [2015/05/07 09:46]
emerald
Line 39: Line 39:
  
 975 0 essence_darkdepths_vitiator ;​Aram Norr 975 0 essence_darkdepths_vitiator ;​Aram Norr
-1261 0 essence_folkirk_fathergrundy ;Father Grundy ​      ​+1261 0 essence_folkirkmanor_fathergrundy ;Father Grundy ​     
 940 0 essence_direwolfden_foulfur ;​Foul Fur 940 0 essence_direwolfden_foulfur ;​Foul Fur
 711 0 essence_djinntemple_lordafrott ;​Lord A'​Frott 711 0 essence_djinntemple_lordafrott ;​Lord A'​Frott
Line 46: Line 46:
 2340 0 essence_goliathruins_sharabat ;​Sharabat 2340 0 essence_goliathruins_sharabat ;​Sharabat
 .... ....
 +</​code>​
 +  -- Create an entry in **Loot/​Sets.txt**. This determines which item will be dropped, how many etc. The fourth column is the item ID of the essence, the third column is chance that the item will drop. 300 can be thought of as a 300% chance chance, i.e. 3 essences will always drop (as a rule of thumb, one essence per player in recommended party size for the associated quest)<​code>​..
 +essence_darkdepths_vitiator 0 100 20532 Vitiator'​s Essence
 +essence_direwolfden_foulfur 0 100 20778 Foul Fur's Essence
 +essence_folkirkmanor_fathergrundy 0 300 10015 Father Grundys Essence
 +essence_djinntemple_lordafrott 0 100 20769 Lord A'​Frott'​s Essence
 +essence_fangarianslair_grimfrost 0 110 21299 Grimfrost'​s Essence
 +..
 </​code>​ </​code>​
iceee/development/addessencechest.txt ยท Last modified: 2015/05/07 10:07 by emerald