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iceclient:detailedstatus [2014/06/09 01:18] rockfire [Rendering / Scene] |
iceclient:detailedstatus [2014/07/25 10:05] rockfire [Grove/Dev User Interface] |
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| Clothing Shaders | Support for non-indexed textures | 90% | | | Clothing Shaders | Support for non-indexed textures | 90% | | ||
| Environment | Basic system is done, but more environments (i.e. nearly all) environments need to be actually created. Some transitions look weird (especially when directional light is disabled or enabled). Having environment triggered by user movement also needs implementing | 50% | | | Environment | Basic system is done, but more environments (i.e. nearly all) environments need to be actually created. Some transitions look weird (especially when directional light is disabled or enabled). Having environment triggered by user movement also needs implementing | 50% | | ||
- | | Particle System | Parser for OGRE particle scripts that converts to Tonegod Emitter is mostly complete. Not yet working tjhough. | 50% | | + | | Particle System | System Mostly working. Some effects not reproduced exactly. Need to integrate with creaturetweak (and main game) | 90% | |
| Lighting | Direction and ambient light implemented (directional position is controlled as part of environment). Point light props are implemented, and a new type "Spot light" may be used. There are some environment related light transition issues. | 90% | | | Lighting | Direction and ambient light implemented (directional position is controlled as part of environment). Point light props are implemented, and a new type "Spot light" may be used. There are some environment related light transition issues. | 90% | | ||
| Dungeons | No work has been done on dungeons yet. | 0% | | | Dungeons | No work has been done on dungeons yet. | 0% | | ||
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| Object Manipulator | Movement in some directions is a bit slow. Scale feature not implemented | 80% | | | Object Manipulator | Movement in some directions is a bit slow. Scale feature not implemented | 80% | | ||
| Mouse Selection | | 100% | | | Mouse Selection | | 100% | | ||
- | | Terrain Editing | Some basics work (splat choosing, water plan). Major work needed for heightmap editing, splatting | 60% | | + | | Terrain Editing | | 100% | |
+ | | Particle Editing | | 100% | | ||
| Environment Editing | | 100% | | | Environment Editing | | 100% | | ||
| Add Light Tool | Want to add chooser dialog | 90% | | | Add Light Tool | Want to add chooser dialog | 90% | |